![]() What I truly want is to just have the base framework for a game like Fallout NV or Skyrim and use that as my personal playground to make stuff in. Really though, when it comes down to it, getting into developing is making all games seem worse and worse, especially now that games are all going for multiplayer aspects in order to provide ‘story’ and ‘difficulty’. X-series with the crud that was released as X3. Been a while since I played it and cant get back into it at all, but literally the best space game I’ve ever played, even with all the minor annoyances. What started as a conflict of interest between the Earth and the. RPGnet stands in solidarity with that community. BlackLivesMatter Over the last two years, violence and hate against the Asian-American and Pacific Islander community has continued to increase. War The X universe is undergoing a period of massive change. X3: Reunion, Terran Conflict, Albion prelude - Confused RPGnet Forums RPGnet stands with Black Americans in the fight for rights, safety, and justice. The old X Universe is passing a new X Universe is about to be created. ![]() It shows a universe in flux, and prepares players for things to come. Skyrim (Super heavily modded, its not a good experience if ur mod count is under 200) X³: Albion Prelude plays in a time between the old and the new X Universe. Click on the name of sector and you will see a lot of useful information: list of stations, list of wares and content of wares on asteroids. ![]() X3 Albion Prelude map On the map of X3 Albion Prelude you can find information about all sectors. Then you can see its location on the map. They also wanted to play their space trading game together.I myself am a sort of STORY addict, so I usually find myself deep in:įallout New Vegas (Moderately modded, would do more but it likes to crash) You can find sectors and stations producing necessary wares. every solution brings up problems, its a stone paper scissors lizard spock game with the networking.Īnd welcome to the basic problem, why the Bell guys built unix back then. This is why eve gameplay is so slow paced, however, that is only needed since you have huge instances with many players, i am sure, if X would want to, they could do a coop / small server version of their game so you only play with 3-4 people, but it would need to be designed for that from the ground up, not patched in afterwards (similar problem of kerbal space program going mp) which explains why elite is designed, like it is designed. So no, X is great since the simulation can be altered (by you) and expands, as you play, much like original elite did, but you cannot simply "make this multiplayer" I'm afraid.Ĭitizen will contain the ability to create your own servers/sandboxes, but that's just hypothetical at this point while Elite solves it with their P2P / group system, which is also yet far from perfect, but in both instances, you have some kind of "servercode" for the more "data intensive stuff" like storing all trading / world state data, and yeah, that data tends to explode :)Īnd designing network code for dynamic data like trade and ai movement, while keeping it fun to fly the spaceships and see what other players do at the same time, is quite some work and has its technological limits. X is a sandbox simulation, getting that to multiplayer would need a lot of work, and certainly its not something you will enjoy if it is just retrofitted by modders, since the sandboxes will desync for each player (if you only add "basic multiplayer" like say the GTA2 multiplayer mods), the game needs to be designed for that, and i think X is intentionally trying to keep it a local simulation (since it has its benefits in how much complexity you can show the player). Mobo ASUS MAXIMUS IV EXTREME (REV 3.0) Memory CORSAIR XMS3 8GB DDR3 GPU 2 EVGA 680 FTW 4GB CPU Intel Core i7-2600K Sandy Bridge 3.4GHz.
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